Urza's Blueprints (minigame) // Urza's Blueprints (cont'd)
After discarding, if a player has all the cards required for a new location (see below), they may reveal those cards and note they have constructed their version of that location. They must then discard all cards in their hand and draw a new hand of five cards. Play then passes to the next player.\nFoils are wild and can cont as any color, mana value, or card type.\nTO WIN:\nThe first player to construct all three locations wins!\nTHE LOCATIONS:\n*Mine:* Requires five cards with different card types. (Creature, artifact, land, etc.)\n*Power Plant:* Requires one card of each color. (White, blue, black, red, and green. Multicolored cards count as one color of your choice. Lands are colorless.)\n*Tower:* Requires five cards with different mana values. (Lands have mana value 0.)