name: Starting Town NPC
originalText: Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.)
  Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
printings: MB2
text: Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.)
  Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
type: Creature — Human Peasant