name: Jihad
originalText: Choose a color. As long as opponent has cards of this color in play, all white creatures gain +2/+1. Jihad must be discarded immediately if at any time opponent has no cards of this color in play.
printings: ARN
text: As this enchantment enters, choose a color and an opponent.
  White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color.
  When the chosen player controls no nontoken permanents of the chosen color, sacrifice this enchantment.
type: Enchantment