name: Dance of Many
originalText: When Dance of Many is brought into play, choose a target summon card in play. Then put a token creature in play and treat it as if you have just brought an exact copy of target summon card into play. If Dance of Many leaves play, remove token creature from game. If token creature leaves play, destroy Dance of Many. If you do not pay {U}{U} during your upkeep, Dance of Many is destroyed.
printings: 5ED, BCHR, CHR, DRK, ME3, SLD
text: When this enchantment enters, create a token that's a copy of target nontoken creature.\nWhen this enchantment leaves the battlefield, exile the token.\nWhen the token leaves the battlefield, sacrifice this enchantment.\nAt the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}.
type: Enchantment