name: Shining Armor
originalText: Flash
  When Shining Armor enters the battlefield, attach it to target Knight you control.
  Equipped creature gets +0/+2 and has vigilance.
  Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
printings: ELD, J22, PLST
text: Flash
  When this Equipment enters, attach it to target Knight you control.
  Equipped creature gets +0/+2 and has vigilance.
  Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
type: Artifact — Equipment