name: The Countering Runner
printings: DA1
text: Spells you cast that would counter a spell cost {U}{U} less to cast.\nWhenever a spell an opponent controls is countered by a spell or ability you control, draw a card. The Countering Runner deals 2 psychic damage to that player. (Psychic damage doesn't cause loss of life, but a player who's been dealt 20 psychic damage loses the game.)\nReady to run (You can have two commanders if both have ready to run.)