name: Cone of Cold
originalText: Roll a d20.
  1–9 | Tap all creatures your opponents control.
  10–19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
  20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.
printings: CLB
text: Roll a d20.
  1—9 | Tap all creatures your opponents control.
  10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
  20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.
type: Sorcery