name: The Zephyr Maze
originalText: Creatures with flying get +2/+0.
  Creatures without flying get -2/-0.
  Whenever you roll CHAOS, target creature gains flying until end of turn.
printings: OPC2, OPCA
text: Creatures with flying get +2/+0.
  Creatures without flying get -2/-0.
  Whenever chaos ensues, target creature gains flying until end of turn.
type: Plane — Kyneth