name: Angelic Cub
originalText: Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nAs long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
printings: J22, J25
text: Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.\nAs long as this creature has three or more +1/+1 counters on it, it has flying.
type: Creature — Cat Angel