name: Suspicious Stowaway // Seafaring Werewolf
originalText: Seafaring Werewolf can't be blocked.
  Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
  Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
printings: DBL, MID, PMID
text: This creature can't be blocked.
  Whenever this creature deals combat damage to a player, draw a card.
  Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
type: Creature — Werewolf