name: Case of the Gateway Express
originalText: When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
  To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
  Solved — Creatures you control get +1/+0.
printings: MKM
text: When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature.
  To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.)
  Solved — Creatures you control get +1/+0.
type: Enchantment — Case