name: Lim-Dûl's Paladin
originalText: Trample
  During your upkeep, choose and discard a card from your hand, or bury Lim-Dûl's Paladin and draw a card.
  If any creatures are assigned to block it, Lim-Dûl's Paladin gets +6/+3 until end of turn.
  If Lim-Dûl's Paladin attacks and is not blocked, it deals no damage to defending player this turn and that player loses 4 life. Effects that prevent or redirect damage cannot be used to counter this loss of life.
printings: ALL
text: Trample
  At the beginning of your upkeep, you may discard a card. If you don't, sacrifice this creature and draw a card.
  Whenever this creature becomes blocked, it gets +6/+3 until end of turn.
  Whenever this creature attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.
type: Creature — Human Knight