name: Rune of Might
originalText: Enchant permanent\nWhen Rune of Might enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
printings: KHM
text: Enchant permanent\nWhen this Aura enters, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+1 and has trample.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
type: Enchantment — Aura Rune